![]() Hundreds of hours into D2R with no high rune drops (so no Infinity, no Grief, no Fortitude), no Arach’s, no Griffons, just a few low-rolled facets with nothing to put them into, barely any useful Skillers, etc. That’s the wall I’m banging my head against at the moment. Eventually you get to a point where you need to farm super efficiently to have a decent chance of getting the true endgame gear… but you need the true endgame gear to farm super efficiently. You will probably still hit a wall at some point. It’s not extreme endgame gear, but it’s enough to get somewhere. Maybe luck into a good +2 skills rare amulet or even Mars’s. Grab that Monarch for Spirit shield, stack some IAS or FCR (depending on your build), find a Shako. Later on, find a Hell area you can farm half-decently and upgrade with the slightly more accessible runewords for you and your merc, like Oath, Pride, or Treachery. It won’t be fast, it won’t be easy, but it’s absolutely doable. ![]() You won’t be able to get a lot of things that many online players take for granted (HOTO, CTA, Enigma, Grief, Fortitude, Infinity, Eth Reaper’s Toll, Andy’s helm, etc.) but you will get enough to proceed. That will boost you and your mercenary’s power. Leveling up and farming for a long time in Nightmare is totally standard before entering Hell, if you’re playing solo.įarm NM bosses and get the Vipermagi, Gore Riders, Gface, Spirit weapon, Wizspike, Insight, Tal’s mask, etc. For casters, +skills are massive increases in power. Your level matters a lot, especially for melee. You may not be able to efficiently farm a lot of areas in the endgame, but you can at least beat it. While as a fellow offline solo self-found player I agree that the drop rates are comedically low and not balanced with SSF in mind, it is absolutely possible to beat Hell with basically every build without best-in-slot gear.
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